

Not a lot of new features other than those outlined above. The majority of the work for this release has been focused on making the faction work independent of using the WRE as the base. All factions implemented by CA are now available to the player, including those from later DLCs. Slightly reduced cost of Celtic units available to Roman Britain.Ħ. Reduced Celtic temple food upkeep by 25%, and bumped up public order bonus slightly.ĥ. Implemented faction specific Chapters missions.Ĥ. Implemented Celtic Unit options from prior versions (available through Celtic Religious buildings with requisite techs)ģ. Rebuilt Roman Britain without using WRE (or any other faction) as the base.Ģ. V0.6 Release - rebaselined the entire modġ.

A version that does not require DLC can be found here: This mod relies on content from the Total War: ATTILA – Celts Culture Pack DLC. NOTE: This mod will not work with other startpos.esf mods including additional faction mods and TPY mods. Thus begins your struggle as Roman Britain. Will you adhere to the ways of Rome and the Catholic Church, or will you shed those Roman trappings and turn to the old gods of Britain? Threats loom from every direction, and now it is up to you to deal with them. You are left with a single legion and the autonomy to guide Roman Britain to a new future. In the period leading up to 410 AD, the Empire slowly drew down its forces in Britain in order to deal with threats closer to Rome, eventually leaving the people of Roman Britain to look to their own defenses.

This mod provides the opportunity to play as Roman Britain, complete with Chapters, Victory conditions, and a unique family tree that draws from history but starts to delve into the legends of fifth century Roman Britain. My failure to find a Roman Britain mod lead me to create my own. Link to Steam Workshop page for Roman Britain mod
